![demo dragon ball z battle of z demo dragon ball z battle of z](https://i.jeuxactus.com/datas/jeux/d/r/dragon-ball-z-battle-of-z/xl/dragon-ball-z-battle-of-52668cad960d6.jpg)
The mistake is not in the chosen concept, which is team fighting (it is possible to fight in four against four, that is, eight characters simultaneously in an arena), but rather in the state in which the game is, giving the feeling that it needed several months of beta testing to reach a state that could be considered minimally reasonable.įor a start, the lock-on system works terribly. The main problem lies in what is the mainstay of any fighting game: fighting. But compared to other aspects, the transformations are only a small part of what makes Dragon Ball Z: Battle of Z a horrendous game. It is one of the characteristics that defined the manga / anime, and not being included in a game released at this point in the championship has no possible justification. It is a regression because you cannot do one of the most basic things and that was already present in previous games, the transformation in the middle of the fighting. I am not exaggerating when I say that we are facing a regression. We are facing something so disastrous that if we compare it to the previous game, Dragon Ball Z: Ultimate Tenkaichi, it makes it look like a fantastic alternative. Will Dragon Ball Z: Battle of Z be the game that fans have been waiting for, the one that will finally live up to all their expectations and that will close this generation with a golden key? No, no way, far from it.